Other books byThomas Wharton
The Shadow of Malabron
The Perilous Realm: Book One
A rich, absorbing fantasy follows a rebellious teen on his journey through the Perilous Realm, where dreams, fairy tales, and reality intersect. When Will crashes his father’s motorcycle and stumbles into the Perilous Realm, all he wants is to find his way back to the world he knows. But he cannot get back the way he came, and as he soon discovers, his story is bound up with this mysterious land and with the very fabric of Story itself. Will is befriended by many strange people and creatures — including Rowen, a girl with a special destiny of her own, and Shade, an unusual wolf — but he is also pursued by dark forces under the control of Malabron, otherwise known as the Night King, the Master of Fetches, and the Storyeater. As Will’s path crosses those of the inhabitants — both innocent and malevolent — of this strange new world, his choices will determine not only his own fate, but that of his new friends in the Perilous Realm.
Winner of: The Banff Grand National Prize for Literature The Writers Guild of Alberta Best First Book Award The Commonwealth Best First Novel Prize (Caribbean and Canada Region) At a quarter past three in the afternoon, on August 17, 1898, Doctor Edward Byrne slipped on the ice of Acturus glacier in the Canadian Rockies and slid into a crevasse . . . Nearly sixty feet below the surface, Byrne is wedged upside down between the narrowing walls of a chasm, fighting his desire to sleep. The ice in front of him is lit with a pale blue-green radiance. There, embedded in he pure, antediluvian glacier, Byrne sees something that will inextricably link him to the vast bed of ice, and the people who inhabit this strange corner of the world. In this moment, his life becomes a quest to uncover the mystery of the icefield that almost became his tomb. Within the deceptively simple framework of a tourist guidebook, Icefields takes a breathtaking, imaginative look at the human spirit, loss, myth, and elusive truths. Here is an impressive literary landscape, and an expedition unlike any you have ever experienced.
"The particular volume I’m looking for is nameless, lacking a cover, title page, or any other outward markings of identity. Over the centuries its leaves have known nothing but change. They have been removed, replaced, altered, lost. The nameless book has been bound, taken apart, and reassembled with the pieces of other dismembered volumes, until one could ask whether there is anything left of the original. Or if there ever was an original." So begins Thomas Wharton's book about books. What follows is a sequence of variations on the experience of reading and on the book a physical and imaginative object. One tale traces the origins of a fictional card game. Another tells of a duel between two margin scribblers. Roving across the globe and from parable to mystery, Wharton positions his reader between the covers of a book that is not. How are we to read the pieces that follow? As extraneous to the nameless book, as parts of it in its original form or perhaps as evidence that it has relocated to other existing volumes? The Logogryph takes its cues from magic realism and the techniques of cinematography. The result is a mind-bending caper through the process of reading, the relationships we establish with fictitious worlds and the possibility of worlds yet unread. Wharton indulges his reader with tales of fantastical cities where the only occupation is reading and of the plight of a protagonist suddenly dislodged from his own novel. And what becomes of the reader who reads all of this? This book is a Smyth-sewn paperback with a jacket and full sleeve. The text was typeset by Andrew Steeves in Caslon types and printed on Rolland Zephyr Laid paper. The jacket was printed letterpress. The inside features illustrations by Wesley Bates.
The Fathomless Fire
"The Perilous Realm is not just a world with stories in it. This world is Story. Whatever you might find in a story, you will find here. Adventures, strange encounters, riddles. Heroes and monsters. Bravery, goodness and terrible evil." Will has returned from his exhilarating adventure in the Realm and is back at home with his family trying to go through the motions of ordinary life. But he is dogged by feelings of restlessness and is desperate to see Rowen again. It's not long before he obeys the irresistible pull to return to Fable and resumes his quest. Will is shocked to discover that in the time since he left he's become a legend. He is greeted as a returning hero. Soon enough, Will may have to test his true heroism: Rowen is missing and in great danger. Will must stop the evil Malabron before Rowen and all of Fable are swept up by his wicked scheme.